Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watnot!watmath!clyde!rutgers!lll-lcc!well!hoptoad!gnu From: g...@hoptoad.UUCP Newsgroups: net.sources Subject: uuslave (public domain uucp), version hoptoad-1.11, part 1 of 2 Message-ID: <1925@hoptoad.uucp> Date: Tue, 24-Mar-87 03:57:14 EST Article-I.D.: hoptoad.1925 Posted: Tue Mar 24 03:57:14 1987 Date-Received: Thu, 26-Mar-87 01:19:08 EST Organization: Nebula Consultants in San Francisco Lines: 2257 Here is part 1 of the latest uuslave distribution. Have fun... John "Use the Source, Luke" Gilmore : To unbundle, sh this file echo README cat >README <<'@@@ Fin de README' Sketchy documentation for uuslave John Gilmore 23 March 1987 This directory contains source for uuslave, a freeware program that implements the Unix uucp file transfer protocol. Uuslave is not derived from any AT&T or Unix code. See the file ATT.CERTIFICATION in this directory. Uuslave can be freely given to anyone, whether they have a Unix license or not. Currently uuslave consists of a single source file, uuslave.c. There are two more files for MSDOS systems, comport.h and comport.asm, which contain an interrupt-driven routine for handling the comm port. The system-dependent parts of other uuslave ports will be broken out into separate files in the future, to make porting easier. Compiling uuslave An utterly trivial Makefile is included. You basically just compile uuslave.c and produce a runnable program. For msdos, you have to assemble comport.asm and link with it too. You can define preprocessor variables to get it to compile for these environments: BSD Berkeley Unix SYSV Unix System V CPM CP/M-80 MSDOS Mess-Dos ST Atari ST It also has some other options: COMPORT Use Tim Pozar's interrupt driven I/O routines under MSDOS DEBUG Print out reams of debugging info LOG Log each file transferred, like Unix uucp does, in LOGFILE SUBDIR Keep received files in subdirectories like 4.2BSD uucp does Running uuslave Uuslave can be run in two modes. One way is designed for small micros and such; uuslave will sit and wait for someone to call on the modem, and will then prompt them with "login: " and "Password:" and check the answers. When another machine calls in and supplies the right login and password, it will run the uucp protocol to talk to that machine. Then it hangs up the phone and goes back to listening for another call. You get this mode by giving uuslave an argument, which is the device name of the serial port that it should listen on. The other mode is for larger machines where there already exist programs to listen for callers on the phones. When such a program decides that the caller is a uucp machine, it can run uuslave with no arguments. Uuslave will immediately begin the uucp protocol negotiations on its standard input. When it is done transferring files, it will hang up the phone and exit. In this role, it acts much like the Unix "uucico" program which implements uucp, and which is called when another machine logs in to your machine with a login like "uucp" or "Uhoptoad". When running with no arguments, uuslave will change directories to a standard place (/usr/spool/uucp on Unix systems) and will leave its debugging logs in "uuslave.log" in that directory. For hints on debugging and porting uuslave, see the file PORTING. Copyright 1987 John Gilmore; you can redistribute only if your recipients can. {sun,ptsfa,lll-crg,ihnp4,ucbvax}!hoptoad!gnu g...@ingres.berkeley.edu @@@ Fin de README echo ATT.CERTIFICATION cat >ATT.CERTIFICATION <<'@@@ Fin de ATT.CERTIFICATION' Return-Path: <ihnp4!attunix!gcss20!gcdwf> Date: Mon, 23 Mar 87 23:49:43 PST From: ihnp4!attunix!gcss20!gcdwf Message-Id: <8703240749.AA08...@hoptoad.uucp> Apparently-To: hoptoad!gnu John Gilmore, Listed below is the source code for uuslave that you electronically mailed to me on February 20, 1987. Our product management personnel have reviewed this code and have determined that it was not derived from source code from versions of our UNIX(r) operating system. If you have any further questions, please feel free to call me at 1-800-828-UNIX. David W. Frasure AT&T UNIX Software Licensing @@@ Fin de ATT.CERTIFICATION echo PORTING cat >PORTING <<'@@@ Fin de PORTING' Porting hints for uuslave John Gilmore 23 March 1987 Read the uucp protocol documentation. It's vital for understanding what this code is doing down in the guts. The best part is Greg Chesson's paper explaining the packet protocol (packet.driver.ms), which you can format with "nroff -ms packet.driver.ms" or "troff -ms packet.driver.ms". You can also just read it as-is, though you have to ignore a lot of formatting commands. Before doing much work with uuslave, I found it best to print it out and actually read it; it has formfeeds and block comments at strategic points to make it more readable. It currently runs about 45 pages. Mark up your listing where you have questions or comments, and later, go through it and send them to me. Or edit in more comments and questions about unclear places as you port it. As I merge your diffs into the master source, I'll either leave the questions, or answer them with more comments there. Porting the code to a Unix system should be little effort. Porting it to another operating system should be doable, but more work. Most of uuslave is invariant code, but you'll need to hack on the parts that do serial I/O to the modem, and the parts that talk to the file system (typically file names need to be munged to fit in the obscene limitations of the average non-Unix operating system.) If you want to port uuslave, download it to whatever system you are doing the port on, and get it to compile. Don't even make it run. Then upload the sources to a Unix system, if necessary, and mail me the diffs that make it compile OK. That way I will get a bunch of these diffs and even if you get hung up in the next step and never send me anything else, other people trying to port it won't have to straighten out the include files and such. Best way to make these diffs is to save a copy of the uuslave that came with this message (as e.g. uuslave.hop), and use diff -c uuslave.hop uuslave.c > diffs (or just "diff" if -c doesn't work on your Unix) to generate the diffs. I can then use the "patch" program to merge them into my main sources. If you don't have a Unix diff program, just send me back the FULL SOURCE; it will be easier and less error prone than me trying to merge your stuff in by hand. Once you've sent me back your diffs (or a note saying it compiled without any changes), go ahead and debug it and hack it and slash it and make it write bad checks. Try to resist the temptation to reformat the whole source into your favorite form -- it makes it very tough to figure out what it is you changed. (Suggestions on how to change the global formatting are welcome, though.) Also resist putting a fancy user interface on it (e.g. windows and stuff) -- first, make it run, then later, make it pretty. By the way, compiling the code with -DDEBUG or #define DEBUG produces voluminous, useful, output showing everything that goes over the serial line and what a lot of it means to uuslave. I've been compiling with -DDEBUG, -DBSD (for BSD Unix), -DLOG (for code that logs calls like Unix uucp does, to the file LOGFILE), and -DSUBDIR (for a file name munging hack that makes it compatible with 4.2BSD and Sun Unix uuxqt, when both are running on the same machine). You'll probably want to add #ifdef's for your machine dependent changes. You'll see where I've put blocks of code that are different for each type of machine -- you can just add a block for your machine next to all of mine, remove my -DBSD, and compile with -DFOOBAR if your machine or OS is called FOOBAR. Once you have it compiled on the target system, run it with a 1200 baud terminal hooked up to the serial port it is listening on. Try typing the "uucp" login and such to see that that actually works. (Look at the strings msgo0-5 and msgi0-4.) You won't be able to test the packet protocol with a terminal, but you can test the serial I/O code and the timeouts, which will probably be the hardest part of this port. (It should time out after 60 seconds of no-data-received and go back to waiting for someone to log in.) Make sure you have this working before you do the next step. When you can "log in" to uuslave by typing on a terminal on uuslave's serial port, STOP THERE! Upload that ol' source to Unix again (NOT via uuslave!) and send me more diffs. RESIST the temptation to have Unix call it up. If you get Unix to call, it will fail and then you'll want to debug it. I've been through this, I know what it's like! Send in your diffs first. Debugging it with Unix requires a lot more setup. You'll need a terminal logged into Unix, so you can watch what Unix is doing, and a link between your micro and the Unix system (either a hardwired serial line, or a dialout modem on the Unix machine and a dialin modem on the micro). Also, having access to the console of the micro so you can see the debug output, recompile, etc is essential. Having all this stuff in front of you, rather than in different rooms, is very useful. Once you've set this up, you can get it to actually work with a Unix system. Leave uuslave running on the micro, and get the Unix machine to call it up -- talk to the Unix system administrator about how to run uucp on your Unix machine. The administrator will need to add a line to your L.sys or Systems file to tell uucp how to call your micro. Here is an L.sys line that works to talk to it: uuslave Any ACU 1200 5551212 in: uucp word: s8000 Insert your micro's modem phone # in the place of 5551212. If you are using a hardwired line, you'll have to fix this line, and also change L.devices or a similar file. On the Unix machine, you can then do /usr/lib/uucp/uucico -r1 -suuslave -x9 & to cause it to call the micro and log what it sees at your terminal. (-r1 says uucico should be the master; -suuslave says which system to call; -x9 sets the debug level to 9, meaning "tell me everything".) Get it to where Unix can "log in" to the micro and they can send INITA, INITB, INITC, and then a few data packets negotiating about hanging up the phone (sending "H" and "HY" packets), then work on being able to move files. See the "uucp(1)" man page of your Unix system, and talk to the system administrator about how uucp works. Once it can call in, talk, and hang up, you should queue up a file to be sent from your Unix system, and have it call your program again. See if the file gets there, etc. Do checksums on the file before and after. Transfer the file back to Unix (using kermit or xmodem or something) and compare the two. Make sure that the file is exactly the same on both ends. Then queue up a file to be received from your micro to your Unix system and call up uuslave to try that. When both work, great! SEND ME MORE DIFFS and buy champagne. You have a uuslave that actually can move files in the presence of no errors on the phone line. When you've done that and sent the diffs, try plugging in another phone on the line it's using, while it moves a file, and pushing the touchtone buttons or drumming your fingers on the microphone, or otherwise making noise on the line so it will have to retry a few times. Make sure it doesn't get stuck anywhere when you do this; it should pause a bit, then the Unix side should send another packet and they should get back into sync. You can see this happening in the modem lights, or in the debug output of uuslave. Do this a few times, then leave the poor programs alone and let them finish moving that file. Then make sure that the file you moved over through all that noise came out just the same as it started. I had a bunch of bugs in this area, you might find some more. When you have that working (which might work on the first try, but be sure you injected a lot of noise at random points, and really saw it retry), then send in more diffs! You have successfully ported it. Once you've sent us those diffs, hey, take a break. If you feel like enhancing it, go ahead, but don't feel obliged. You will have done the hard part and others can carry on from there if necessary. Now would be the time to make a window interface -- but realize that this program will probably end up running without human intervention most of the time. It's supposed to be quiet and do its job, leaving the interaction with the user to other programs. Better to make it dial out, or run full duplex, or something. Look in the file BUGS for suggested things to work on. You can search for the strings FIXME in the sources. I've marked various places with it, which I noticed will need further work. Feel free to work on these places and send me back the changes, or to add more FIXME comments about bad or fragile code that you notice. I have marked my sources as copyright by me, distribution via the GNU General Public License. If you give sources out, with no conditions, you have satisfied the license. If you never give out sources or binaries to anybody else, you have also satisfied the license. If you do something else, get a copy of the license, by sending mail to info-gnu-requ...@prep.ai.mit.edu or hoptoad!prep.ai.mit.edu!info-gnu-request asking for one. (It comes as file dist/COPYING in a GNU Emacs release, if you have one of those lying around). If anyone has problems with this, let me know, or talk about it on the mailing list. Up to now my stuff has been PD, but having the ownership of the Usenet netnews software snatched out of the public domain has made me more cautious (see news.software.b). I expect to sign over my copyright to the Free Software Foundation if&when they start distributing uuslave (which by then will probably be called gnuucp or something). This code has been running production between hoptoad and lll-crg for several weeks, and has also been successfully run in test mode on MSDOS. It still needs a lot of work on portability and readability. Do what you can in these areas as you read it and hack on it. Good luck... John Gilmore Copyright 1987 John Gilmore; you can redistribute only if your recipients can. {sun,ptsfa,lll-crg,ihnp4,ucbvax}!hoptoad!gnu g...@ingres.berkeley.edu @@@ Fin de PORTING echo BUGS cat >BUGS <<'@@@ Fin de BUGS' Sun uucp sends a "dc" long packet after receiving a file but before sending the "CY" or "CN" packet. Why? It's not documented... (we cope) Make it terminate under fewer conditions -- go around a few more times. Make uuslave use a short timeout and re-transmit its last packet, rather than using the long "give up" timeout only. Currently we are depending on uucp on the other end to time out and retransmit to joggle our elbow. Logging doesn't log the other guy's hostname. How do we find it out? (the line we match with "L*" actually is "Lhostname" containing the other guy's hostname. Grab it!) Logging stuffs whole command packet out there. Logging needs work for failed xfers, see what uucp does. Logging needs work for dropped connections, ditto.... Uuslave should exec uuxqt when it's done a single connection. Merge in MSDOS file munging. Break out system dependent modules to separate files. ----- Feature requests: Ability to look in the queue of outgoing things for a host, and act as master to transfer those things in the queue. To become the master, you answer "No" to the "do you want to hang up?" question, then start sending commands. Once the above is done, add the ability to dial out to a particular system and transfer any files with it that are in the queue. Once the above is done, add the ability to figure out which systems need to be called, and call them, one by one. This is probably best done by a separate program or shell script that calls uuslave. Find or write public domain programs that implement: uuxqt -- execute the commands in received X. files, e.g. rmail, rnews uuclean -- clean out the queues of old stuff uucp -- queue up a file copying operation uux -- queue up a "remote command execution" operation uuls -- list the queue (this one is PD) uusnap -- snapshot the queue (is this PD? Who wrote it?) Implement a window size greater than 1, for effective use of the phone bandwidth. This requires being able to receive while you are sending, which may require odd stuff on many micros. Improve the logging, so a human can actually see what uuslave is doing. Currently it's set up to match what uucp does, which is horrible. But doing it this way doesn't break old awk scripts that parse the uucp logs. Instrument uuslave so it records in the logs how many packet retransmissions it saw, how long each file transfer took and how many bytes were moved, how much total time from start to finish, and total number of bytes moved start to finish, and other interesting numbers. This kind of data is vital for improving the speed of uuslave. Profile uuslave and see where it is spending most of its time. Fix up those parts to make it run faster and take less system resources. I know the first place to look -- xgetc(). @@@ Fin de BUGS echo Makefile cat >Makefile <<'@@@ Fin de Makefile' # Fix this sometime soon! DEFS = -DBSD -DDEBUG -DSUBDIR -DLOG SHAR1 = README ATT.CERTIFICATION PORTING BUGS Makefile uuslave.c SHAR2 = packet.driver.ms comport.h comport.asm uuslave: uuslave.c cc -o uuslave -g uuslave.c $(DEFS) lint: lint -hbxn $(DEFS) uuslave.c shar: shar $(SHAR1) >uuslave.shar.1 shar $(SHAR2) >uuslave.shar.2 @@@ Fin de Makefile echo uuslave.c cat >uuslave.c <<'@@@ Fin de uuslave.c' /* * @(#)uuslave.c Version hoptoad-1.11 87/03/23 * * (C) Copyright 1987 by John Gilmore. * Copying and use of this program are controlled by the terms of the Free * Software Foundation's GNU Emacs General Public License. * * Derived from: * i[$]uuslave.c 1.7 08/12/85 14:04:20 * which came from the ACGNJ BBS system at +1 201 753 9758. Original * author unknown. */ char version[] = "Version hoptoad-1.11"; /* * Modified to compile on BSD systems by John Gilmore (hoptoad!gnu), Jan 1987. * * Separated into layers and acknowledgement (middle) layer added, Feb 1987, * by John Gilmore. * * Incorporates a few of the "very extensive and brutal hacks by Marcus J. * Ranum", posted to the net 6 Feb 1987 by mjra...@osiris.uucp. * * Modified to compile on CP/M by Larry Marek (ihnp4!strg8!larry), March '87. * * Modified to compile with Microsoft C 4.0 by Tim Pozar (hoptoad!pozar), * February and March of 1987: * * ver 0.1 11.Mar.1987 * Since there isn't any bps rate detection at this point, the machine will * only work with whatever it was last set with. Also, PC-DOS and IBM's * serial port seem to have a slight problem with buffering and PC-DOS's * stupid way of handling "read file" errors with the com ports. PC-DOS * isn't graceful in it's handling and will expect an operator to be at * the physical system console to tell it to "retry". BPS rate detection * and buffered I/O will be the next code to be plugged into this beast. * * Basically this guy shouldn't be released yet... * * ver 0.2 13.Mar.1987 * Hacked to support the COMPORT.ASM/OBJ/H to speed up handshaking and * char interchange without DOS problems. * * Changes from trwrb!sansom (Richard Sansom), 24 Feb '87, to get it to * compile on the Atari ST. * * Above changes merged back into master sources by John Gilmore, 23Mar87. * */ /* This program implements the uucp (Unix-to-Unix CoPy) protocol as a slave (the recipient of a phone call from another Unix system). This protocol is used to transfer mail, files, and Usenet news from Unix machine to Unix machine. UUCP comes with Unix (unless you get a sleazeoid version like Xenix, where they charge you extra for it). You can buy a commercial program for MSDOS, called UULINK, which also implements this protocol. UULINK costs $300 and you don't get sources, though. The protocol requires a full 8-bit data path with no characters inserted or deleted (e.g. ^S and ^Q are used as DATA characters). Simple serial ports and modems do this; most complicated networks do not, at least without setting up odd modes and such. Telenet's PC Pursuit works fine though. The basic flow of the protocol is that the calling machine will send down a line of text saying what it wants to do (send a file, receive a file, or hang up). (The lines of text are encapsulated into packets; see below.) The called machine responds with a "yes" or "no" answer, and if the answer was yes, it sends or receives the file. Files are terminated with a packet containing 0 bytes of data. Then the system that received the file sends a "copy succeeded" or "copy failed" line to the other end, and they go back to "what do we do now". A request to hang up should be answered "no" if the called machine has some mail or files it wants to send to the calling machine; the two machines reverse roles and the calling machine goes into "what do we do now". If a hangup request is answered "yes", the call is terminated. The data flow described above is actually sent in packets containing checksums and acknowledgements. Each packet can either hold a short control message, e.g. an ack, or a data block. The data blocks are numbered with a 3-bit counter, and sent with a checksum. If the sender has not received an acknowledgement for a data block within a certain time, it retransmits the block. The size of a data block is negotiated at the start of a call. To send a block with fewer bytes, a "short data" block is sent, which is just as big as a "long data" block, but contains a 1- or 2-byte count of "how many bytes in this block are just padding". This is a cute trick since it always works (e.g. if you want to send 1023 out of 1024 bytes, you only need one byte for the count; while if you want to send 1 byte out of 1024 then you have enough space for the count to be 2 bytes). The short control messages are used to start the call and negotiate the packet size and the "window size", to acknowledge or reject packets, and to terminate the packet protocol at the end of a call. The window size is how many packets one side can send before it will stop and wait for an acknowledgement from the other side. A window size of 1 makes for a half-duplex protocol (which is what uuslave currently implements), but also makes it easy to implement on micros that don't handle serial lines with interrupts. In window 1, you just keep sending the same packet until the other side acknowledges it. Unix always uses a window size of 3, which is the max that can be dealt with given the 3-bit packet numbers (for reasons that would take more space than I want to spend here). This gives much better throughput, but requires full duplex serial port handling and more complicated acknowledgement strategies. At the low level, full 8-bit bytes are sent out and received on an async serial port. The received data is scanned for a DLE (hex 10) which indicates the start of a packet, and the next 5 bytes are read and checked. If they pass, this is a good packet and it is acted upon. (If it's a data packet, we have to read in and check the data part too.) If the checks fail, all the bytes read so far should be scanned for another DLE. Include files for various supported systems: Note that NAMESIZE should be the max length of a file name, including all its directories, drive specifiers, extensions, and the like. E.g. on a Unix with 14-char file names, NAMESIZE is several hundred characters, since the 14-char names can be nested. */ #ifdef BSD /* Unix Berserkeley systems */ #include <stdio.h> #include <ctype.h> #include <sgtty.h> #include <sys/param.h> #include <sys/file.h> #include <sys/time.h> #include <signal.h> #include <setjmp.h> #define UNIX #define NAMESIZE MAXPATHLEN #endif #ifdef SYSV /* Unix System V */ #include <stdio.h> #include <ctype.h> #include <fcntl.h> #include <termio.h> #include <signal.h> #include <setjmp.h> #define UNIX #endif #ifdef UNIX /* Stuff common to all Unix systems */ #define MULTITASK #define STDIN 0 #define SPOOLDIR "/usr/spool/uucp" #define PUBDIR "/usr/spool/uucppublic" #define LOGFILE "LOGFILE" #endif #ifdef CPM /* CP/M-80 */ #include <stdio.h> #include <ctype.h> #include <fcntl.h> #define NAMESIZE 50 /* No directories... */ #endif #ifdef MSDOS /* Microsoft DOS */ /* Turn on support for the interrupt driven comm port routines */ #define COMPORT #include <stdio.h> #include <ctype.h> #include <fcntl.h> #include <signal.h> #include <setjmp.h> #include <dos.h> #include <conio.h> #ifdef COMPORT #include <comport.h> #endif typedef struct timetype { unsigned hour; unsigned minute; unsigned sec; unsigned hsec; } TIME, *TIME_PTR; #define NAMESIZE 512 /* Pulled out of a hat */ #endif #ifdef ST /* Atari ST */ #include <stdio.h> #include <ctype.h> #include <osbind.h> #include <signal.h> #include <setjmp.h> #define O_RDONLY 0 /* for read only open() */ #define AUX 1 /* rs232 port */ #define CON 2 /* console */ #define NAMESIZE 13 /* filename size */ #define CTRL(X) (X & 037) #endif #define MAGIC 0125252 /* checksum is subtracted from this */ /* * What is sent from one machine to the other is a control byte and * sometimes a data block following. * A packet is a just this, with a frame around the control byte and the * data, if any, after the frame. The frame is 6 bytes long, and looks like: * DLE K C0 C1 C X * where: * DLE is a literal ASCII DLE (Data Link Escape) character * K is binary, 9 for a control packet, or the packet size log 2, minus 4 * e.g. K = 2 means 64 byte packet since (K+4) is 6 or 64. * 2 2 * C0 and C1 are low, high order checksums for the entire data section, or * are low, high order of (MAGIC minus the control byte). * C is the control byte for the message. * X is the xor of K, C0, C1, and C. * If a packet does not satisfy all of the above checks, it is invalid. */ #define DLE 0x10 /* Start of packet indicator */ #define LENBYTE 1 /* Byte offset from DLE to length */ #define CBYTE 4 /* Byte offset from DLE to control */ #define FRAMEBYTE 5 /* Byte offset from DLE to end of frame */ #define KCONTROL 9 /* K value for control packets */ /* * A control byte is split into three bit fields: type, x, and y. * TT XXX YYY * Here are the types: */ #define CONTROL 0 /* Control message */ #define ALTCHN 1 /* Alternate channel message, unused in UUCP */ #define LONGDATA 2 /* Long data block -- full size spec'd by K */ #define SHORTDATA 3 /* Short data block -- first byte or two is count. Full K-size packet is sent, even though the useful data is shorter. */ char *tt_pr[] = {"CONTROL", "ALTCHN", "LONGDATA", "SHORTDATA"}; /* If TT == CONTROL (also K will == KCONTROL) then the x field is: and the Y field means: */ #define CLOSE 1 /* End of communication */ #define RJ 2 /* Reject packet last good packet # seen */ #define SRJ 3 /* Selective reject seq # of bad packet, resend SRJ is not used by UUCP. */ #define RR 4 /* Receiver Ready last good packet # seen */ #define INITC 5 /* Init phase C window size to hand sender */ #define INITB 6 /* Init phase B max data segment size (K val) to hand sender */ #define INITA 7 /* Init phase A window size to hand sender */ char *ctrl_pr[] = {"*ZERO*", "CLOSE", "RJ", "SRJ", "RR", "INITC", "INITB", "INITA"}; /* * If TT == LONGDATA or SHORTDATA then x field is the sequence # of this packet * and y field is the last good packet # seen. * * In both data and RJ/RR packets, the "last good packet # seen" starts off * as zero. */ /* * Timeout for raw characters -- if we don't hear a char within BYTE_TIMEOUT * seconds, we assume the other side has gone away. Has nothing to do with * retransmission timeouts (if any!). */ #define BYTE_TIMEOUT 60 #define MAX_PACKET 4096 #define SLOP 10 /* Frame header, ctrl, slop */ #define MAX_FLAGS 40 #ifndef LOG #define logit(one, two) /* Nothing */ #endif extern int errno; unsigned char msgi[MAX_PACKET+SLOP], /* Incoming packet */ msgo[MAX_PACKET+SLOP]; /* Outgoing packet */ char ttynam[NAMESIZE], /* Name of tty we use as serial port */ cmnd[8], /* Trashplace to put command letter */ srcnam[NAMESIZE], /* Source file name */ dstnam[NAMESIZE], /* Dest file name */ dskbuf[MAX_PACKET], /* Disk I/O buffer */ who[NAMESIZE] = "-", /* Who sent the file */ flags[MAX_FLAGS], /* Flags from file xfer cmd */ temp[NAMESIZE], /* Temp file name */ msgbld[(NAMESIZE*4)+SLOP]; /* Top level message storage */ int fdtty, /* Terminal line (to unix uucp) file descriptor */ logfd, /* file desc of uucp logfile */ ourpid = 0, /* Our process ID */ firstslave, /* First packet of slave's session */ mode, /* File mode from file xfer cmd */ msgsize, /* Size of data part of msg */ tt, xxx, yyy, /* Fields from control byte */ rseq, /* Last good packet # we received */ his_rseq, /* Last good packet # HE received */ wseq; /* Next packet # we will send */ int last_op; /* Last data op: OP_READ or OP_WRITE */ #define OP_READ 0 #define OP_WRITE 1 int reject; /* Packet # to reject or NOREJECT */ #define NOREJECT -1 #ifndef CPM jmp_buf alarming; /* For read timeouts */ #endif #ifdef BSD struct sgttyb atermio, btermio; #endif #ifdef SYSV struct termio atermio, btermio; #endif /* Segments are encoded as (log2 length) - 3, except in INITB packet */ int wndsiz = 1; /* Ask for window of 1 messages flying */ int segsiz = 2; /* Ask for 64 byte messages */ int sendseg = 2; /* Size segments other guy wants to see */ int sendwin = 1; /* Size window other guy wants to see */ int sendbytes; /* sendseg, in bytes */ int segbytes[10] = { /* K value (encoded segment size) */ -1, /* 0 */ 32, /* 1 */ 64, /* 2 */ 128, /* 3 */ 256, /* 4 */ 512, /* 5 */ 1024, /* 6 */ 2048, /* 7 */ 4096, /* 8 */ 0, /* 9 = KCONTROL */ }; #ifdef MSDOS char hayesinit[] = "\r\r\rATS0=1\r"; #endif /* We print these prompts */ char msgo0[] = "login: "; char msgo1[] = "Password:"; char msgo2[] = "\20Shere\0"; char msgo3[] = "\20ROK\0"; char msgo3a[]= "\20Pg\0"; char msgo4[] = "\20OOOOOOO\0"; /* We expect to receive these strings */ char msgi0[] = "uucp\n"; char msgi1[] = "s8000\n"; char msgi2[] = "\20S*\0"; char msgi3[] = "\20Ug\0"; char msgi4[] = "OOOOOO"; /* * Basement level I/O routines * * xwrite() writes a character string to the serial port * xgetc() returns a character from the serial port, or an EOF for timeout. * sigint() restores the state of the serial port on exit. */ #ifdef CPM #define abort() exit(1) extern xgetc(), xwrite(), sioinit(); #endif sigint() { /* Restore terminal settings on dialout line */ #ifdef BSD ioctl(fdtty, TIOCSETN, &atermio); close(fdtty); #endif #ifdef SYSV ioctl(fdtty,TCSETA,&atermio); close(fdtty); #endif #ifdef MSDOS #ifndef COMPORT close(fdtty); #else uninit_comm(); reset_tty(); #endif #endif #ifdef ST /* No need to do anything here? */ #endif exit(0); } #ifdef MSDOS xwrite(fd,buf,ctr) int fd; char *buf; int ctr; { #ifndef COMPORT return write(fd,buf,ctr); #else int i; for (i=0;i<=ctr;i++) { outp_char(buf[i]); } return ctr; #endif } #endif #ifdef ST /* * xwrite(dummy, buf, n) - write "n" bytes from buffer "buf" to rs232 port. */ xwrite(dummy, buf, n) int dummy, n; char *buf; { register char *c = buf; while (n) { /* wait for rs232 to be ready */ while (Bcostat(AUX) == 0) ; /* write next character in buffer */ Bconout(AUX, c++); n--; } } #endif #ifdef UNIX #define xwrite write /* Just use write system call */ #endif /* * Serial port reading routines */ #ifdef UNIX sigalrm() { longjmp(alarming, 1); } /* * FIXME: This is really slow; it does 4 system calls per byte! */ xgetc() { char data; int status; signal(SIGALRM,sigalrm); alarm(BYTE_TIMEOUT); if (setjmp(alarming) == 0) { status = read(fdtty,&data,1); alarm(0); if (status == 1) /* the read worked, returning 1 char */ return(data & 0xFF); } /* Error on serial port, or timeout. */ return(EOF); } #endif #ifdef MSDOS xgetc() { char data; #ifndef COMPORT /* Warning: No timeouts... */ read(fdtty,&data,1); return(data & 0xFF); #else int i; unsigned s; TIME n; i = 0; get_time(&n); s = n.sec; /* * Implement timeouts by staring at the clock while we wait. * When the second hand moves, bump our counter. This is a lot * easier than figuring out the time when we'd time out (in hours, * minutes, and seconds!) and comparing against that, which is * what people tend to do in Unix where the time is just an integer * number of seconds. */ while (i < BYTE_TIMEOUT) { while (s == n.sec) { if(inp_cnt() != 0) { data = inp_char(); return (data & 0xFF); } get_time (&n); } s = n.sec; ++i; } return(EOF); #endif } #endif /* MSDOS */ #ifdef ST /* * Atari ST routines for reading the comm port. * * The following routines come by way of J. R. Bammi */ long prtime = 0L; /* present time */ long alrmtime = 0L; /* alarm time */ long *hz200 = (long *)0x0004ba; /* address of system 200 hz clk */ jmp_buf abortenv; /* used to catch user aborts */ /* * read200hz() - read the system 200 hz clock. */ void read200hz() { prtime = *hz200; } /* * alarm(n) - set the alarm time to n seconds. */ void alarm(n) unsigned int n; { /* if n != 0, then set the alarm time */ if (n) { Supexec(read200hz); alrmtime = prtime + (long)(200 * n); /* n == 0, reset alarm time */ } else alrmtime = 0L; } /* * xgetc() - get a character from the rs232 port, catch timeouts & aborts. */ xgetc() { if (setjmp(alarming)) return(EOF); alarm(BYTE_TIMEOUT); while (1) { /* catch ^C (user abort) */ if (Bconstat(CON)) if ((int)Bconin(CON) == CTRL('C')) longjmp(abortenv, 1); /* check for a char at rs232 port */ if (Bconstat(AUX)) { alarm(0); return((int)Bconin(AUX)); /* no char, check for timeout */ } else if (alrmtime) { Supexec(read200hz); if (prtime >= alrmtime) longjmp(alarming, 1); } } } #endif /* * Low level output routines. These send packets without checking * whether they got properly received. * * writeframe(): * * Finish off an outgoing frame in msgo and queue it up to be written * to the serial port. * * This routine is called to send each and every packet. */ int writeframe(cksm) int cksm; { msgo[0] = DLE; msgo[2] = cksm; msgo[3] = cksm >> 8; msgo[5] = msgo[1] ^ msgo[2] ^ msgo[3] ^ msgo[4]; #ifdef DEBUG { int tt, xxx, yyy, index, maxlen; printf("T "); maxlen = segbytes[msgo[LENBYTE]] + 6; for (index = 0; index < maxlen; index++) printf("%02x ",msgo[index] & 0xFF); putchar('\n'); tt = msgo[CBYTE] >> 6; xxx = (msgo[CBYTE] >> 3) & 7; yyy = msgo[CBYTE] & 7; if (tt == CONTROL) printf("Sent: CONTROL %s %d\n", ctrl_pr[xxx], yyy); else printf("Sent: %s %d %d\n", tt_pr[tt], xxx, yyy); } #endif /* * In our window=1 implementation, we just queue the packet * up for transmission here (by leaving it in msgo[]). It * will be written next time we go through inpkt(). */ last_op = OP_WRITE; /* Remember to avoid overwriting the packet */ return 0; /* Never aborts */ } /* Send an ack */ int ackmsg() { msgo[1] = KCONTROL; if (reject != NOREJECT) msgo[4] = (CONTROL << 6) | (RJ << 3) | reject; else msgo[4] = (CONTROL << 6) | (RR << 3) | rseq; reject = NOREJECT; return writeframe(MAGIC - msgo[4]); } /* Send a control message other than an ack */ int ctlmsg(byte) char byte; { msgo[1] = KCONTROL; msgo[4] = (CONTROL << 6) | byte; return writeframe(MAGIC - msgo[4]); } /* * Medium level output routine. This sends a short or long data packet * and figures out when to retransmit and/or insert acknowledgements as * needed. */ sendpacket(s, n, sorl) char *s; int n; int sorl; /* SHORTDATA or LONGDATA */ { int cksm, offset, difflen; if (last_op == OP_WRITE) { /* Better get the first one sent and ack'd first */ /* FIXME, this will change for window > 1 */ if (inpkt()) return 1; } bzero(msgo+6, sendbytes); msgo[1] = sendseg; msgo[4] = (sorl << 6) + (wseq << 3) + rseq; switch(sorl) { case LONGDATA: if (n > sendbytes) abort(); offset = 6; break; case SHORTDATA: difflen = sendbytes - n; if (difflen < 1) abort(); offset = 7; if (difflen <= 127) { msgo[6] = difflen; /* One byte count */ } else { msgo[6] = 128 | difflen; /* low byte, with 0x80 on */ msgo[7] = difflen >> 7; /* High byte */ offset = 8; } } bcopy(s, msgo+offset, n); /* Move the data */ cksm = MAGIC - (chksum(&msgo[6], sendbytes) ^ (0377 & msgo[4])); wseq = (wseq + 1) & 7; /* Bump sent pkt sequence # */ return writeframe(cksm); } /* * Medium level input routine. * * Look for an input string for the send-expect sequence. * Return 0 for matching string, 1 for timeout before we found it. * FIXME: we only time out if the other end stops sending. If it * keeps sending, we keep listening forever. */ instr(s,n) register char *s; register int n; { int data,count,j; register int i; count = 0; #ifdef DEBUG printf("Expecting "); for (i = 0; i < n; i++) printf("%02x%c ",s[i] & 0xFF, isprint(s[i])? s[i]: ' '); printf("\nR "); #endif while ((data = xgetc()) != EOF) { msgi[count++] = data & 0x7F; #ifdef DEBUG printf("%02x%c ",msgi[count-1], isprint(msgi[count-1])? msgi[count-1]: ' '); #endif if (count >= n) { for (i = n - 1, j = count - 1; i >= 0; i--, j--) if (*(s+i) == '*' || *(s+i) != msgi[j]) break; if (i < 0 || *(s+i) == '*') { #ifdef DEBUG putchar('\n'); #endif return(0); } } } #ifdef DEBUG putchar('\n'); #endif msgi[count] = 0; return(1); } /* * Medium level input routine. * * Write a packet to the serial port, then read a packet from the serial port. * Return 1 if other side went away, 0 if good packet received. * * With window size of 1, we send a packet and then receive one. * FIXME, when we implement a larger window size, this routine will become * more complicated and will callers will not be able to depend on msgo[] * being sent and acknowledged when it returns. */ int inpkt() { int data,count,need; register int i; short pktsum, oursum; int status; /* * Next vars are for re-queueing received chars to rescan them * for a valid packet after an error. */ int queued = -1; /* <0: off, 0: just finished, >0: # chars pending */ unsigned char *qp; unsigned char qbuf[sizeof msgi]; /* This can be static if 4K on the stack is too much */ # define bad(str) {printf str; goto oops; } if (firstslave) { firstslave = 0; goto again; } xmit: i = segbytes[msgo[LENBYTE]] + 6; status = xwrite(fdtty,msgo,i); if (status != i) { #ifdef DEBUG printf("xmit %d bytes failed, status %d, errno %d", i, status, errno); #endif return 1; /* Write failed */ } again: count = 0; #ifdef DEBUG printf("R "); #endif while (1) { if (queued >= 0) { /* * Process some stuff from a string. * If we just finished the last char queued, and * we are still scanning for a DLE, re-xmit our * last packet before we continue reading. * On the other hand, if we have a valid packet * header accumulating, just keep reading the serial * port. */ if (--queued < 0) if (count == 0) { #ifdef DEBUG printf("End queue. Re-xmit.\n"); #endif goto xmit; /* No packet comin' in */ } else { #ifdef DEBUG printf("End queue. Keep reading\n"); #endif goto readser; /* Seems to be sumpin' */ } data = *qp++; /* Just grab from queue */ } else { readser: data = xgetc(); if (data == EOF) break; } #ifdef DEBUG printf("%02x%c ",data & 0xFF, isprint(data)? data: ' '); #endif switch (count) { case 0: /* Look for DLE */ if (data == DLE) msgi[count++] = DLE; break; case LENBYTE: /* Check length byte */ if (data > KCONTROL || data == 0) bad(("packet size")); if (segbytes[data] > MAX_PACKET) { bad(("packet too long for buffer")); oops: printf(" bad in above packet\n"); /* FIXME, decode packet header here, if enough of it has come in. */ /* See if any DLEs in the bad packet */ /* Skip 0, we know that's a DLE */ for (i = 1; i < count; i++) { if (msgi[i] == DLE) { /* Reprocess from the DLE. * if queued, back up the q. * if not, make one. */ if (queued) { queued += count - i; qp -= count - i; } else { bcopy(msgi+i, qbuf, count - i); qp = qbuf; queued = count - i; } #ifdef DEBUG printf("Rescan input\n"); #endif goto again; } } if (queued >= 0) { #ifdef DEBUG printf("Continue scan\n"); #endif goto again; } else { #ifdef DEBUG printf("Re-xmit previous packet\n"); #endif goto xmit; /* Xmit then rcv */ } } msgi[count++] = data; /* Save it */ msgsize = segbytes[data]; /* Save Packet size */ need = 6 + msgsize; break; case CBYTE: /* Break up control byte as well as storing it */ msgi[count++] = data; /* Save it */ tt = (data >> 6) & 3; xxx = (data >> 3) & 7; yyy = data & 7; /* Now check it a bit */ switch (tt) { /* Switch on msg type */ case CONTROL: /* Control msg must have KCONTROL size */ if (msgsize != 0) bad(("K versus Control")); /* We don't implement SRJ, nor does Unix */ switch (xxx) { case SRJ: bad(("SRJ received")); case RJ: case RR: if (yyy != (7 & (wseq - 1))) bad(("didn't ack our pkt")); } break; case ALTCHN: bad(("ALTCHN received")); /* Unsupported */ case SHORTDATA: case LONGDATA: if (msgsize == 0) bad (("KCONTROL with data")); if (((xxx - rseq) & 7) > wndsiz) { /* Atari ST cpp has problems with * macro args broken across lines? * That's why funny indent here */ bad (("data out of window, xxx=%d rseq=%d", xxx, rseq)); } /* FIXME, below enforces window size == 1 */ /* Note that this is also how we guarantee that msgo has been received OK by the time we exit inpkt() too. Don't change it unless you know what you are doing. */ if (yyy != (7 & (wseq - 1))) bad(("didn't ack our pkt")); break; } break; case FRAMEBYTE: /* See whole frame, check it a bit. */ msgi[count++] = data; if (data != (msgi[1] ^ msgi[2] ^ msgi[3] ^ msgi[4])) bad(("frame checksum")); pktsum = msgi[2] + (msgi[3] << 8); if (tt == CONTROL) { /* Check checksums for control packets */ oursum = MAGIC - msgi[4]; if (pktsum != oursum) bad(("control checksum")); /* * We have a full control packet. * Update received seq number for the ones * that carry one. */ switch (xxx) { case RJ: case RR: if (((wseq - yyy) & 7) > sendwin) { bad (("RJ/RR out of window, yyy=%d wseq=%d", yyy, wseq)); } his_rseq = yyy; } goto done; } else { /* * Received frame of data packet. * * Now that the checksum has been verified, * we can believe the acknowledgement (if * any) in it. */ if (((wseq - yyy) & 7) > sendwin) { bad (("data ack out of window, yyy=%d wseq=%d", yyy, wseq)); } his_rseq = yyy; } break; default: msgi[count++] = data; if (count >= need) { /* We have received a full data packet */ oursum = MAGIC - (chksum(&msgi[6], sendbytes) ^ (0377 & msgi[4])); if (pktsum != oursum) { /* Send a reject on this pkt */ reject = xxx - 1; bad(("\ndata checksum in packet %x, ours=%x", pktsum, oursum)); } /* FIXME, this may change for window>1 */ if (xxx != (rseq+1)%8 ) { bad(("Not next packet xxx=%d rseq=%d", xxx, rseq)); } rseq = xxx; /* We saw this pkt OK */ done: #ifdef DEBUG putchar('\n'); if (tt == CONTROL) printf("Rcvd: CONTROL %s %d\n", ctrl_pr[xxx], yyy); else printf("Rcvd: %s %d %d\n", tt_pr[tt], xxx, yyy); #endif last_op = OP_READ; return(0); } break; } } #ifdef DEBUG printf(" EOF\n"); #endif return(1); } int chksum(s,n) register unsigned char *s; register n; { register short sum; register unsigned short t; register short x; sum = -1; x = 0; do { if (sum < 0) { sum <<= 1; sum++; } else sum <<= 1; t = sum; sum += *s++ & 0377; x += sum ^ n; if ((unsigned short)sum <= t) sum ^= x; } while (--n > 0); return(sum); } /* * Medium level packet driver input routine. * * Read a data packet from the other side. If called twice in succession, * we send an ack of the previous packet. Otherwise we tend to piggyback * the acks on data packets. * * Result is 0 if we got a data packet, 1 if we got some other kind, or * a hangup timeout. */ int indata() { while (1) { if (last_op == OP_READ) { ackmsg(); /* Send an ack */ } if (inpkt()) return 1; switch (tt) { case ALTCHN: return 1; /* Unsupported - yet */ case LONGDATA: case SHORTDATA: /* * We got a data packet. That's what we want, * so return. */ return 0; /* We are done. */ case CONTROL: switch (xxx) { default: return 1; /* Bad packet type */ case RJ: /* Reject prev pkt */ case RR: /* OK but no data */ break; /* Ack and try again */ } } } } /* * Open a conversation in the g protocol. Medium level routine. * Returns 0 for success, 1 for failure. */ int gpro_open(mastermode) int mastermode; { int tries = 0; int expect = 0; static int which[] = {INITA, INITB, INITC}; /* initialize protocol globals, e.g. packet sequence numbers */ rseq = 0; /* Last good packet # we have seen from him */ wseq = 1; /* Next packet # we will send */ his_rseq = 0; /* Last good Packet # he has seen from us */ reject = NOREJECT; /* Don't reject first packet */ firstslave = mastermode? 0: 1; /* About to do first slave packet? */ if (mastermode) goto master_start; while (++tries <= 10) { /* Receive an initialization packet and handle it */ if (inpkt() == 0 && tt == CONTROL && xxx == which[expect]) { /* Remember we've seen it, grab value */ switch (xxx) { case INITA: case INITC: sendwin = yyy; break; case INITB: /* * Get preferred packet size for other guy, * but don't overrun our buffer space. * The encoded segment size is off-by-1 from * the one used in the K field in each packet. */ do { sendseg = yyy+1; sendbytes = segbytes[sendseg]; } while (sendbytes > MAX_PACKET && --yyy); break; } } else { expect = -1; } master_start: /* * Transmit an initialization packet. * * Send whichever packet we expected, if we got it. * If we didn't, send INITA. */ switch (expect) { case -1: case 0: ctlmsg((INITA << 3) | wndsiz); break; case 1: ctlmsg((INITB << 3) | (segsiz - 1)); break; case 2: ctlmsg((INITC << 3) | wndsiz); break; } if (++expect > 2) return 0; /* We are done */ } return 1; /* Failure */ } /* * Close a conversation in the G protocol. Medium level routine. */ int gpro_close() { /* In windowed protocol, we have to check if prev one's been ack'd */ if (last_op == OP_WRITE) { if (inpkt()) return 1; } do { ctlmsg(CLOSE << 3); if (inpkt()) return 1; } while (tt != CONTROL && xxx != CLOSE); return 0; } /* * MAIN ROUTINE. * * This is called at program startup. It parses the arguments to the * program (if any) and sets up to receive a call on the modem. * * If there are no arguments, we assume the caller is already on standard * input, waiting to do uucp protocols (past the login prompt), and we * just handle one caller. * * If there is an argument, it is the name of the tty device where we * should listen for multiple callers and handle login and password. */ main(argc,argv) int argc; char *argv[]; { int ontheline = 1; /* If argument provided, use it as name of comm port */ if (argc > 1) { ontheline = 0; strcpy(ttynam, argv[1]); } #ifdef UNIX if (ontheline) { if (chdir(SPOOLDIR)) { perror("Can't chdir to Spool directory"); exit(2); } } #endif UNIX #ifdef LOG if (0 > (logfd = open(LOGFILE, O_CREAT|O_WRONLY|O_APPEND, 0644))) { perror("Can't open LOGFILE"); exit(2); } /* Log our presence so we humans reading the logs can find the entries created by uuslave. */ logit("UUSLAVE", ontheline? version: ttynam); #endif #ifdef DEBUG if (ontheline) { freopen("uuslave.log", "a", stdout); } #endif #ifdef SYSV setbuf(stdout, (char *)NULL); /* Unbuffered debug output */ #endif #ifdef BSD setbuf(stdout, (char *)NULL); /* Unbuffered debug output */ #endif #ifdef MSDOS setbuf(stdout, (char *)NULL); /* Unbuffered debug output */ #endif #ifdef DEBUG { long clock; time(&clock); printf("\014\nuuslave log starting %s", ctime(&clock)); } #endif #ifdef COMPORT set_tty(); /* read old settings and set up port so it is a full 8 bit channel at 1200 baud. */ printf("\n Initializing modem."); xwrite(fdtty,hayesinit,sizeof(hayesinit)-1); #endif do { /* * Set up serial channel, wait for incoming call. */ #ifdef DEBUG printf("\nrestarting\n"); #endif #ifdef CPM /* FIXME, we should implement ontheline here */ sioinit(); #endif #ifdef MSDOS /* FIXME, we should implement ontheline here */ #ifndef COMPORT if ((fdtty = open(ttynam, O_RDWR)) < 0) { printf("Cannot open %s for read/write %d\n", ttynam, errno); exit(1); } #endif #ifdef COMPORT printf("\n Waiting for call. Strike any key to abort.\n"); while ((get_msr() & CD) == 0){ if (kbhit() != 0){ printf("\nAborting UUSLAVE at user's request."); exit(1); } } init_comm(); inp_flush(); sleep(3); #endif signal(SIGINT,sigint); #endif #ifdef ST /* FIXME, we should implement ontheline here */ /* set 1200 baud, no flow ctrl. */ Rsconf(7, 0, -1, -1, -1, -1); /* FIXME, these numbers (at least the 7!) should be replaced * with symbolic constants, preferably from a system header * file */ /* setup user abort */ if (setjmp(abortenv)) exit(0); #endif #ifdef BSD /* Berserkeley version */ if (ontheline) { fdtty = STDIN; } else if ((fdtty = open(ttynam, O_RDWR)) < 0) { perror(ttynam); exit(1); } ioctl(fdtty, TIOCGETP, &atermio); btermio = atermio; btermio.sg_flags |= RAW; btermio.sg_flags &= ~(ECHO|XTABS); if (!ontheline) btermio.sg_ispeed = btermio.sg_ospeed = B1200; ioctl(fdtty, TIOCSETN, &btermio); signal(SIGINT,sigint); #endif #ifdef SYSV /* Missed'em Five version */ if (ontheline) { fdtty = STDIN; } else if ((fdtty = open(ttynam, O_RDWR)) < 0) { perror(ttynam); exit(1); } ioctl(fdtty,TCGETA,&atermio); btermio = atermio; btermio.c_iflag = btermio.c_oflag = btermio.c_lflag = 0; btermio.c_cc[VMIN] = 1; btermio.c_cc[VTIME] = 0; if (!ontheline) btermio.c_cflag = (btermio.c_cflag & ~CBAUD) | B1200; ioctl(fdtty,TCSETA,&btermio); signal(SIGINT,sigint); #endif do_session(ontheline); #ifdef UNIX (void) close (fdtty); #endif #ifdef MSDOS #ifndef COMPORT (void) close (fdtty); #else uninit_comm(); #endif #endif } while (!ontheline); sleep(3); /* Let output drain? makes hangup work? */ } /* Handle a single uucp login session */ do_session(ontheline) int ontheline; { if (!ontheline) { /* output login request, verify uucp */ xwrite(fdtty,msgo0,sizeof(msgo0)-1); if (instr(msgi0,sizeof(msgi0)-1)) goto bort; /* output password request, verify s8000 */ xwrite(fdtty,msgo1,sizeof(msgo1)-1); if (instr(msgi1,sizeof(msgi1)-1)) goto bort; } /* output here message, wait for response */ xwrite(fdtty,msgo2,sizeof(msgo2)-1); if (instr(msgi2,sizeof(msgi2)-1)) goto bort; /* output ok message, output protocol request, wait for response */ xwrite(fdtty,msgo3,sizeof(msgo3)-1); xwrite(fdtty,msgo3a,sizeof(msgo3a)-1); if (instr(msgi3,sizeof(msgi3)-1)) goto bort; if (gpro_open(0)) goto bort; logit("OK", "startup"); while (1) if (top_level()) goto bort; /* NOTREACHED */ bort: printf("...aborting...\n"); ; } /* * Handle a transaction "at top level", as Unix uucp's debug log says. * This really means "receive a command from the other side and handle * it". Return 1 to abort, 0 to continue. */ int top_level() { msgbld[0] = '\0'; /* No command yet */ do { if (indata() || tt != LONGDATA) return 1; msgi[6+msgsize] = '\0'; /* Null terminate packet */ strcat(msgbld,&msgi[6]); /* Tack on to command */ } while (strlen(msgi+6) == msgsize); /* Loop if no null in pkt */ #ifdef DEBUG /* Print it for easy debugging */ printf("\n\nCommand: %s\n\n", msgbld); #endif switch (msgbld[0]) { case 'S' : if (send_file(msgbld)) return 1; break; case 'R' : if (receive_file(msgbld)) return 1; break; case 'H' : if (yesno('H', 1)) return 1; if (indata() || tt != LONGDATA) return 1; if (!strcmp(&msgi[6],"HY")) { /* Shut down the packet protocol */ gpro_close(); /* Write the closing sequence */ xwrite(fdtty,msgo4,sizeof(msgo4)-1); (void) instr(msgi4,sizeof(msgi4)-1); xwrite(fdtty,msgo4,sizeof(msgo4)-1); logit("OK", "conversation complete"); return 1; /* Go byebye */ } break; default: /* Unrecognized packet from the other end */ printf("\nBad control packet type %c refused.\n", msgbld[0]); if (yesno(msgbld[0], 0)) return 1; break; } return 0; } /* Send a "yes or no" packet with character 'c'. */ int yesno(c, true) char c; int true; { char buf[20]; buf[0] = c; buf[1] = 'Y'; buf[2] = 0; /* FIXME, errno might not be the right return code here */ if (!true) sprintf(buf,"%cN%d", c, errno); return sendpacket(buf, strlen(buf), LONGDATA); } /* * Create a temporary file name for receiving a file into. * "name" is the name we will actually eventually want to use for the file. * We currently ignore it, but some OS's that can't move files around * easily might want to e.g. put the temp file into the same directory * that this file is going into. */ char * temp_filename(name) register char *name; { static char tname[NAMESIZE]; if (ourpid == 0) ourpid = getpid(); sprintf(tname, "TM.u%d", ourpid); #ifdef DEBUG printf("Using temp file %s\n", tname); #endif return tname; } /* * Transform a filename from a uucp packet (in Unix format) into a local * filename that will work in the local file system. */ char * munge_filename(name) register char *name; { register char *p; #ifdef DEBUG printf("Munge_filename input: %s\n", name); #endif #ifdef CPM for (p = name + strlen(name); p != name && *(p-1) != '/'; p--) ; #endif #ifdef UNIX {static char buffer[NAMESIZE+SLOP]; /* FIXME: Security checking goes here! */ if (name[0] == '~') { /* Handle user-relative names -- ~ or ~uucp turns to PUBDIR */ if (name[1] == '/') p = &name[1]; else if (!strncmp("~uucp/", name)) p = &name[5]; else { p = NULL; /* Neither of the above */ goto out; } strcpy(buffer, PUBDIR); strcat(buffer, p); p = buffer; goto out; } #ifdef SUBDIR /* Berkeley Unix subdirectory hack. * Full pathnames go through OK. * D.myname* -> D.myname/D.myname* * D.* -> D./D.* * C.* -> C./C.* * otherwise left alone (e.g. X.*). * FIXME: we punt D.myname since we don't know our own name yet. * FIXME: I hear Honey Danber has a slightly different scheme. */ if (name[0] != '/') { if (name[1] == '.' && (name[0] == 'C' || name[0] == 'D')) { strncpy(buffer, name, 2); buffer[2] = '/'; strcpy(buffer+3, name); p = buffer; goto out; } } #endif p = name; /* Let it through as-is. */ } #endif #ifdef MSDOS p = name; /* FIXME */ #endif out: #ifdef DEBUG printf("Munge_filename output: %s\n", p); #endif return p; } /* * Master wishes to send a file to us -- we receive it. * Return 1 to abort the call, 0 to continue. */ int send_file(msg) char *msg; { char *p, *q; /* File names */ int offset; int fddsk; /* Disk file descriptor */ int status; int error = 0; /* No errors so far */ sscanf(msg,"%s %s %s %s %s %s %o", cmnd, srcnam, dstnam, who, flags, temp, &mode); logit("REQUESTED", msgbld); q = munge_filename(dstnam); /* Translate to local customs */ p = temp_filename(q); /* Create a handy temp file */ if (p && (fddsk = open(p, O_CREAT|O_EXCL|O_WRONLY, mode|0600)) >= 0) { /* FIXME: Are the above permissions right?? */ /* FIXME: Should we create directories for the file? */ if (yesno('S',1)) /* Say yes */ return 1; do { /* Read a packet, handle the data in it */ if (indata()) return 1; switch (tt) { case LONGDATA: /* FIXME, check this write */ offset = 6; goto writeit; case SHORTDATA: if (msgi[6] & 0x80) { msgsize -= (msgi[7] << 7) | (127&msgi[6]); offset = 8; } else { msgsize -= msgi[6]; offset = 7; } writeit: if (msgsize != 0) { status = write(fddsk, &msgi[offset], msgsize); if (status != msgsize) error++; } break; } } while (msgsize != 0); status = close(fddsk); if (status != 0) error++; /* Move the file from its temp location to its real loc */ /* FIXME: This needs to be able to copy the file, if a simple rename does not suffice. */ status = rename(p, q); if (status != 0) { #ifdef DEBUG printf("Cannot rename file %s to %s, errno=%d\n", p, q, errno); #endif DEBUG error++; } logit("COPY", error? "FAILED": "SUCCEEDED"); if (yesno('C', error == 0)) /* Send yes or no */ return 1; } else { /* Can't open file -- send error response */ #ifdef DEBUG printf("Cannot open file %s (%s) for writing, errno=%d\n", p, dstnam, errno); #endif logit("REQUEST", "FAILED -- HMM"); if (yesno('S', 0)) return 1; } return 0; } /* * Master wants to Recieve a file from us -- we send it. * Return 1 to abort the call, 0 to continue. */ int receive_file(msg) char *msg; { char *p; int count; int fddsk; /* Disk file descriptor */ sscanf(msg,"%s %s %s",cmnd,srcnam,dstnam); logit("REQUESTED", msg); p = munge_filename(srcnam); if (p && (fddsk = open(p, O_RDONLY)) >= 0) { if (yesno('R',1)) return 1; do { count = read(fddsk, dskbuf, sendbytes); if (sendpacket(dskbuf, count, (count == sendbytes)? LONGDATA: SHORTDATA)) return 1; } while (count); close(fddsk); /* Await the "CY" or "CNddd" packet, and toss it. */ while (1) { if (indata() || tt != LONGDATA) return 1; if (msgi[6] != 'C') { #ifdef DEBUG printf("\nDidn't get 'CY' or 'CN', got %s\n", &msgi[6]); #endif } else { logit("REQUESTED", &msgi[6]); break; } } } else { /* Can't open file for reading; return error packet */ #ifdef DEBUG printf("Cannot open file %s (%s) for reading, errno=%d\n", p, srcnam, errno); #endif logit("DENIED", "CAN'T OPEN"); if (yesno('R', 0)) return 1; } return 0; } #ifdef LOG /* * Log file writing subroutine. * * Makes incredibly ugly log entries that look *just like* Unix uucp's * incredibly ugly log entries. * * Once we don't care about compatability, we should do this much better. */ logit(one, two) char *one, *two; { char logbuf[(NAMESIZE*4)+SLOP+50]; /* Temp buffer for logs */ long clock; struct tm *tm; int len; (void) time(&clock); tm = localtime(&clock); if (ourpid == 0) ourpid = getpid(); sprintf(logbuf, "%s uuslave (%d/%d-%d:%02d-%d) %s (%s)\n", who, tm->tm_mon+1, tm->tm_mday, tm->tm_hour, tm->tm_min, ourpid, one, two); #ifdef DEBUG printf("%s", logbuf); #endif len = strlen(logbuf); if (len != write(logfd, logbuf, len)) { #ifdef DEBUG printf("Can't log to logfd, terminating"); perror(LOGFILE); #endif exit(39); /* Terminate if we can't log */ } } #endif #ifndef UNIX /* CP/M and MSDOS and ST need these routines. Probably should use * the new names, but for now... */ bzero(s, cnt) register char *s; register int cnt; { register int i; for (i = 0; i < cnt; i++) { *s++ = '\0'; } } bcopy(from, to, cnt) register char *from; register char *to; register int cnt; { register int i; for (i = 0; i < cnt; i++) { *to++ = *from++; } } #endif #ifdef COMPORT /* * MSDOS routines for handling the comm port. * * get_time(n) * TIME_PTR n; * * fills timetype structure n with current time using DOS interrupt 21 * */ get_time(n) TIME_PTR n; { union REGS inregs; union REGS outregs; inregs.h.ah = 0x2c; /* Please make a #define for this, Tim */ int86(0x21, &inregs, &outregs);/* Please #define the 0x21 too */ n->hour = outregs.h.ch; n->minute = outregs.h.cl; n->sec = outregs.h.dh; n->hsec = outregs.h.dl; return(0); } sleep(x) int x; { int i; unsigned s; TIME n; /* current time record */ i = 0; get_time(&n); s = n.sec; while (i < x){ while (s == n.sec) get_time(&n); s = n.sec; ++i; } } #endif @@@ Fin de uuslave.c exit 0 -- Copyright 1987 John Gilmore; you can redistribute only if your recipients can. (This is an effort to bend Stargate to work with Usenet, not against it.) {sun,ptsfa,lll-crg,ihnp4,ucbvax}!hoptoad!gnu g...@ingres.berkeley.edu
Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watnot!watmath!clyde!rutgers!lll-lcc!well!hoptoad!gnu From: g...@hoptoad.UUCP Newsgroups: net.sources Subject: uuslave (free uucp), version hoptoad-1.11, part 2 of 2 Message-ID: <1926@hoptoad.uucp> Date: Tue, 24-Mar-87 04:01:41 EST Article-I.D.: hoptoad.1926 Posted: Tue Mar 24 04:01:41 1987 Date-Received: Thu, 26-Mar-87 01:17:46 EST References: <1925@hoptoad.uucp> Organization: Nebula Consultants in San Francisco Lines: 1234 Here is part 2 of the latest uuslave distribution. Have fun... John "Use the Source, Luke" Gilmore PS: In the subject of part 1, I called uuslave public domain. This version is copyright by me and distributed under the GNU rules. Thus it is free, but not public domain. Sorry for the confusion. : To unbundle, sh this file echo packet.driver.ms cat >packet.driver.ms <<'@@@ Fin de packet.driver.ms' .\" @(#) packet.driver.ms Version hoptoad-1.3 87/03/24 .\" .\" format this with [nt]roff -ms. .\" .\" From: g...@sgi.uucp (Greg Chesson) .\" Newsgroups: mod.std.unix .\" Volume-Number: Volume 9, Number 55 .\" Subject: Packet Driver Protocol .\" Message-ID: <7...@ut-sally.UUCP> .\" Date: 11 Feb 87 23:44:09 GMT .\" .\" This message contains a copy of ``Packet Driver Protocol,'' .\" written by G. L. Chesson while he was at Bell Laboratories. .\" He remarks that it was approved for public distribution, and that .\" .\" The version of the note that you probably have omits the .\" detail that the transmitted checksum is really 0125252 .\" - the block checksum function. .\" .\" [Note that 0125252 is 0xAAAA, which is easier to remember. .\" I have folded this update into the document. -- hoptoad!gnu] .ce .B Packet Driver Protocol .R .sp 1 .ce G. L. Chesson .br .ce Bell Laboratories .SH Abstract .in +.5i .PP These notes describe the packet driver link protocol that was supplied with the Seventh Edition of .UX and is used by the UUCP program. .in -.5i .SH General .PP Information flow between a pair of machines may be regulated by first representing the data as sequence-numbered .I packets .R of data and then establishing conventions that govern the use of sequence numbers. The .I PK, .R or .I packet driver, .R protocol is a particular instance of this type of flow-control discipline. The technique depends on the notion of a transmission .I window .R to determine upper and lower bounds for valid sequence numbers. The transmitter is allowed to retransmit packets having sequence numbers within the window until the receiver indicates that packets have been correctly received. Positive acknowledgement from the receiver moves the window; negative acknowledgement or no acknowledgement causes retransmission. The receiver must ignore duplicate transmission, detect the various errors that may occur, and inform the transmitter when packets are correctly or incorrectly received. .PP The following paragraphs describe the packet formats, message exchanges, and framing used by the protocol as coded in the UUCP program and the .UX kernel. Although no attempt will be made here to present internal details of the algorithms that were used, the checksum routine is supplied for the benefit of other implementors. .SH Packet Formats .PP The protocol is defined in terms of message transmissions of 8-bit bytes. Each message includes one .I control .R byte plus a .I data segment .R of zero or more information bytes. The allowed data segment sizes range between 32 and 4096 as determined by the formula 32(2\uk\d) where k is a 3-bit number. The packet sequence numbers are likewise constrained to 3-bits; i.e. counting proceeds modulo-8. .PP The control byte is partitioned into three fields as depicted below. .bp .nf .sp .in 1i .ls 1 bit 7 6 5 4 3 2 1 0 t t x x x y y y .ls 1 .in -1i .fi .sp The .I t .R bits indicate a packet type and determine the interpretation to be placed on the .I xxx .R and .I yyy .R fields. The various interpretations are as follows: .in +1i .sp .nf .ls 1 .I tt interpretation .sp .R 00 control packet 10 data packet 11 `short' data packet 01 alternate channel .ls 1 .fi .sp .in -1i A data segment accompanies all non-control packets. Each transmitter is constrained to observe the maximum data segment size established during initial synchronization by the receiver that it sends to. Type 10 packets have maximal size data segments. Type 11, or `short', packets have zero or more data bytes but less than the maximum. The first one or two bytes of the data segment of a short packet are `count' bytes that indicate the difference between the maximum size and the number of bytes in the short segment. If the difference is less than 127, one count byte is used. If the difference exceeds 127, then the low-order seven bits of the difference are put in the first data byte and the high-order bit is set as an indicator that the remaining bits of the difference are in the second byte. Type 01 packets are never used by UUCP and need not be discussed in detail here. .PP The sequence number of a non-control packet is given by the .I xxx .R field. Control packets are not sequenced. The newest sequence number, excluding duplicate transmissions, accepted by a receiver is placed in the .I yyy .R field of non-control packets sent to the `other' receiver. .PP There are no data bytes associated with a control packet, the .I xxx .R field is interpreted as a control message, and the .I yyy .R field is a value accompanying the control message. The control messages are listed below in decreasing priority. That is, if several control messages are to be sent, the lower-numbered ones are sent first. .in +1i .nf .ls 1 .sp .I xxx name yyy .R 1 CLOSE n/a 2 RJ last correctly received sequence number 3 SRJ sequence number to retransmit 4 RR last correctly received sequence number 5 INITC window size 6 INITB data segment size 7 INITA window size .in -i .ls 1 .fi .sp .PP The CLOSE message indicates that the communications channel is to be shut down. The RJ, or .I reject, .R message indicates that the receiver has detected an error and the sender should retransmit after using the .I yyy .R field to update the window. This mode of retransmission is usually referred to as a `go-back-N' procedure. The SRJ, or .I selective reject, .R message carries with it the sequence number of a particular packet to be retransmitted. The RR, or .I receiver ready, .R message indicates that the receiver has detected no errors; the .I yyy .R field updates the sender's window. The INITA/B/C messages are used to set window and data segment sizes. Segment sizes are calculated by the formula 32(2\uyyy\d) as mentioned above, and window sizes may range between 1 and 7. .PP Measurements of the protocol running on communication links at rates up to 9600 baud showed that a window size of 2 is optimal given a packet size greater than 32 bytes. This means that the link bandwidth can be fully utilized by the software. For this reason the SRJ message is not as important as it might otherwise be. Therefore the .UX implementations no longer generate or respond to SRJ messages. It is mentioned here for historical accuracy only, and one may assume that SRJ is no longer part of the protocol. .SH Message Exchanges .SH Initialization .PP Messages are exchanged between four cooperating entities: two senders and two receivers. This means that the communication channel is thought of as two independent half-duplex data paths. For example the window and segment sizes need not be the same in each direction. .PP Initial synchronization is accomplished with two 3-way handshakes: two each of INITA/INITB/INITC. Each sender transmits INITA messages repeatedly. When an INITA message is received, INITB is sent in return. When an INITB message is received .I and .R an INITB message has been sent, an INITC message is sent. The INITA and INITB messages carry with them the packet and window size that each receiver wants to use, and the senders are supposed to comply. When a receiver has seen all three INIT messages, the channel is considered to be open. .PP It is possible to design a protocol that starts up using fewer messages than the interlocked handshakes described above. The advantage of the more complicated design lies in its use as a research vehicle: the initial handshake sequence is completely symmetric, a handshake can be initiated by one side of the link while the connection is in use, and the software to do this can utilize code that would ordinarily be used only once at connection setup time. These properties were used in experiments with dynamically adjusted parameters. That is attempts were made to adapt the window and segment sizes to changes observed in traffic while a link was in use. Other experiments used the initial handshake in a different way for restarting the protocol without data loss after machine crashes. These experiments never worked well in the packet driver and basically provided the impetus for other protocol designs. The result as far as UUCP is concerned is that initial synchronization uses the two 3-way handshakes, and the INIT messages are ignored elsewhere. .SH Data Transport .PP After initial synchronization each receiver sets a modulo-8 incrementing counter R to 0; each sender sets a similar counter S to 1. The value of R is always the number of the most recent correctly received packet. The value of S is always the first sequence number in the output window. Let W denote window size. Note that the value of W may be different for each sender. .PP A sender may transmit packets with sequence numbers in the range S to (S+W-1)\ mod-8. At any particular time a receiver expects arriving packets to have numbers in the range (R+1)\ mod-8 to (R+W)\ mod-8. Packets must arrive in sequence number order are are only acknowledged in order. That is, the `next' packet a receiver will acknowledge must have sequence number (R+1)\ mod-8. .PP A receiver acknowledges receipt of data packets by arranging for the value of its R counter to be sent across the channel where it will be used to update an S counter. This is done in two ways. If data is flowing in both directions across a channel then each receiver's current R value is carried in the .I yyy .R field of non-control packets. Otherwise when there is no bidirectional data flow, each receiver's R value is transmitted across the link as the .I yyy .R field of an RR control packet. .PP Error handling is up to the discretion of the receiver. It can ignore all errors in which case transmitter timeouts must provide for retransmission. The receiver may also generate RJ error control packets. The .I yyy .R field of an incoming RJ message replaces the S value of the local sender and constitutes a request for retransmission to start at that sequence number. The .I yyy .R field of an incoming SRJ message selects a particular packet for retransmission. .PP The resemblance between the flow control procedure in the packet driver and that defined for X.25 is no accident. The packet driver protocol began life as an attempt at cleaning up X.25. That is why, for example, control information is uniform in length (one byte), there is no RNR message (not needed), and there is but one timeout defined in the sender. .SH Termination .PP The CLOSE message is used to terminate communications. Software on either or both ends of the communication channel may initiate termination. In any case when one end wants to terminate it sends CLOSE messages until one is received from the other end or until a programmable limit on the number of CLOSE messages is reached. Receipt of a CLOSE message causes a CLOSE message to be sent. In the .UX environment it also causes the SIGPIPE or `broken pipe' signal to be sent to the local process using the communication channel. .SH Framing .PP The term .I framing .R is used to denote the technique by which the beginning and end of a message is detected in a byte stream; .I error control .R denotes the method by which transmission errors are detected. Strategies for framing and error control depend upon additional information being transmitted along with the control byte and data segment, and the choice of a particular strategy usually depends on characteristics of input/output devices and transmission media. .PP Several framing techniques are in used in support of PK protocol implementations, not all of which can be described in detail here. The technique used on asynchronous serial lines will be described. .PP A six byte framing .I envelope .R is constructed using the control byte C of a packet and five other bytes as depicted below. .in +1i <DLE><k><c0><c1><C><x> .in -1i The <DLE> symbol denotes the ASCII ctrl/P character. If the envelope is to be followed by a data segment, <k> has the value log\d2\u(size)-4; i.e. 1 \(<= k \(<= 8. If k is 9, then the envelope represents a control packet. The <c0> and <c1> bytes are the low-order and high-order bytes respectively of 0xAAAA minus a 16-bit checksum. For control packets, this 16-bit checksum is the same as the control byte C. For data packets, the checksum is calculated by the program below. The <x> byte is the exclusive-or of <k><c0><c1><C>. Error control is accomplished by checking a received framing envelope for compliance with the definition, and comparing a checksum function of the data segment with <c0><c1>. .PP This particular framing strategy assumes data segments are constant-sized: the `unused' bytes in a short packet are actually transmitted. This creates a certain amount of overhead which can be eliminated by a more complicated framing technique. The advantage of this strategy is that i/o devices can be programmed to take advantage of the constant-sized framing envelopes and data segments. .bp .PP The checksum calculation is displayed below as a C function. Note that the code is not truly portable because the definitions of .I short and .I char are not necessarily uniform across all machines that might support this language. This code assumes that .I short and .I char are 16 and 8-bits respectively. .PP .in +.5i .nf .ft CW .ls 1 /* [Original document's version corrected to actual version] */ chksum(s,n) register char *s; register n; { register short sum; register unsigned short t; register short x; sum = -1; x = 0; do { if (sum<0) { sum <<= 1; sum++; } else sum <<= 1; t = sum; sum += (unsigned)*s++ & 0377; x += sum^n; if ((unsigned short)sum <= t) { sum ^= x; } } while (--n > 0); return(sum); } .fi .in -.5i .ft R @@@ Fin de packet.driver.ms echo comport.h cat >comport.h <<'@@@ Fin de comport.h' /* * Comport.h * * defines the bit masking for the get_mcr() * * @(#) comport.h Version hoptoad-1.3 87/03/24 * * Copyright (C) Tim M. Pozar 1987 * Anyone can use this code for anything, but it is copyright by Tim * and you must leave his copyright in the code. * */ /* * get_msr() * Function to read (get) the byte located in the Modem Status * Register (3FEh). The table below describes the byte returned. * bit description * 0 Delta Clear to Send (DCTS) * Indicates that the !CTS input to the chip has changed state * since the last time it was read by the processor. * 1 Delta Data Set Ready (DDSR) * Indicates that the !DRS input to the chip has changed since * last time it was read by the processor. * 2 Trailing Edge Ring Indicator (TERI) * Indicates that the !RI input to the chip has changed from * an on (logical 1) to an off (logical 0) condition. * 3 Delta Rx Line Signal detect (DRLSD) * Indicates that the !RLSD input to the chip has changed state. * NOTE: Whenever bit 0, 1, 2, or 3 is set to a logical 1, a modem status * interrupt is generated. * * 4 Clear to Send (CTS) * This bit is the complement of the clear to send (!CTS) input. * If bit 4 (LOOP) of the MCR is set to a logical 1, this is * equivalent to RTS in the MCR. * 5 Data Set Ready (DSR) * This bit is the complement of the data set ready (!DSR) input. * If bit 4 (LOOP) of the MCR is set to a logical 1, this is * equivalent to DTR in the MCR. * 6 Ring Indicator (RI) * This bit is the complement of the ring indicator (!RI) input. * If bit 4 (LOOP) of the MCR is set to a logical 1, this is * equivalent to OUT 1 in the MCR. * 7 Receive Line Signal Detect (RLSD) or Carrier Detect (CD). * This bit is the complement of the received line signal detect * (!RLSD) input. If bit 4 (LOOP) of the MCR is set to a logical 1, * this is equivalent to OUT 2 in the MCR. */ #define DCTS 1 #define DDSR 2 #define TERI 4 #define DRLSD 8 #define CTS 16 #define DST 32 #define RI 64 #define RLSD 128 /* Also known as ... */ #define CD 128 @@@ Fin de comport.h echo comport.asm cat >comport.asm <<'@@@ Fin de comport.asm' title IBM PC Communications I/O Routines ; ; @(#) comport.asm Version hoptoad-1.3 87/03/24 ; ; Orginal code -- Curt Klinsing ; ; Changes and updates -- Copyright (c) 1987 Tim Pozar ; Anyone can use this code for anything, but it is copyright by Tim ; and you must leave his copyright in the code. ; ; ver: 0 ; rev: 2 ; March 13th 1987 ; This code is in a very early stage and should not be let out. ; Several other extensive functions are planned as well as changes ; to the current code. ; ; 2/20/87 ; Changed segment declarations and function names (eg. _function) ; to fit Microsoft C 4.0 and linker requirements. ; ; FUNCTIONS CHANGED/ADDED -- ; set_tty(port_number) ; Function to find current settings of the port and set up serial ; port for 'baud' and 'lcbyte', and enable DTR. This will set up the ; port number base addressed passed to it (eg. 3F8h) and all functions ; will use this port until the function is used again. (NOT READY FOR USE) ; ; reset_tty() ; Function to put the port back into the state it was when it was ; first found by set_tty(). If set_tty() was not called it will not ; change the settings of the port. (NOT READY FOR USE) ; ; 3/13/87 ; get_msr() ; Function to read (get) the byte located in the Modem Status ; Register (3FEh). The table below describes the byte returned. ; bit description ; 0 Delta Clear to Send (DCTS) ; Indicates that the !CTS input to the chip has changed state ; since the last time it was read by the processor. ; 1 Delta Data Set Ready (DDSR) ; Indicates that the !DRS input to the chip has changed since ; last time it was read by the processor. ; 2 Trailing Edge Ring Indicator (TERI) ; Indicates that the !RI input to the chip has changed from ; an on (logical 1) to an off (logical 0) condition. ; 3 Delta Rx Line Signal detect (DRLSD) ; Indicates that the !RLSD input to the chip has changed state. ; NOTE: Whenever bit 0, 1, 2, or 3 is set to a logical 1, a modem status ; interrupt is generated. ; ; 4 Clear to Send (CTS) ; This bit is the complement of the clear to send (!CTS) input. ; If bit 4 (LOOP) of the MCR is set to a logical 1, this is ; equivalent to RTS in the MCR. ; 5 Data Set Ready (DSR) ; This bit is the complement of the data set ready (!DSR) input. ; If bit 4 (LOOP) of the MCR is set to a logical 1, this is ; equivalent to DTR in the MCR. ; 6 Ring Indicator (RI) ; This bit is the complement of the ring indicator (!RI) input. ; If bit 4 (LOOP) of the MCR is set to a logical 1, this is ; equivalent to OUT 1 in the MCR. ; 7 Receive Line Signal Detect (RLSD). ; This bit is the complement of the received line signal detect ; (!RLSD) input. If bit 4 (LOOP) of the MCR is set to a logical 1, ; this is equivalent to OUT 2 in the MCR. ; ; Currently this driver is set up for COM1 (3f8h). ; If you are using the interupt driven buffer, take out the code ; that enables the DTR so that it doesn't get raised until the vectors ; are initilized. ; _TEXT SEGMENT BYTE PUBLIC 'CODE' _TEXT ENDS _DATA SEGMENT BYTE PUBLIC 'DATA' _DATA ENDS CONST SEGMENT BYTE PUBLIC 'CONST' CONST ENDS _BBS SEGMENT BYTE PUBLIC 'BBS' _BBS ENDS DGROUP GROUP CONST, _BBS, _DATA ASSUME CS: _TEXT, DS: DGROUP, SS: DGROUP, ES: DGROUP _TEXT SEGMENT ; ;A set of Lattice C and MSC callable functions to support ;interrupt driven character I/O on the IBM PC. Input ;is buffered, output is polled. ; ;added functions (TMP) -- public _set_tty ;find current settings, and initialize ;comm port to 8 bits and set DTR public _reset_tty ;reset to settings that set_tty() found public _get_msr ;get MSR byte from port. ; ;original functions -- public _init_comm ;initialize the comm port interupts, public _uninit_comm ;remove initialization, public _set_xoff ;enable/disable XON/XOFF, public _get_xoff ;read XON/XOFF state, public _rcvd_xoff ;returns true if XOFF rcvd, public _sent_xoff ;true if XOFF sent, public _inp_cnt ;returns count of rcv chars, public _inp_char ;get one char from buffer, public _inp_flush ;flush input buffer, public _outp_char ;output a character, ; ;A better description can be found in the comment ;block in each function. ; ; assume cs:pgroup ; FALSE EQU 0 TRUE EQU NOT FALSE ; BASE EQU 03F8H ;BASE FOR SERIAL BOARD ; LCR equ BASE+3 ; Line control register IER equ BASE+1 ; Interrup Enable Register MCR EQU BASE+4 ;modem control register MDMSTA EQU BASE+5 ;line status register MDMMSR EQU BASE+6 ;modem status register MDMBAD EQU BASE ;lsb baud resgister EnblDRdy equ 01H ; enable 'data-ready' interrupt bit IntCtlr EQU 21H ;OCW 1 FOR 8259 CONTROLLER EnblIRQ4 EQU 0EFH ;Enable COMMUNICATIONS (IRQ4) dataport EQU BASE ;transmit/receive data port MaskIRQ4 EQU 10H ;BIT TO DISABLE COMM INTERRUPT (IRQ4) MDMCD EQU 80H ;mask for carrier dectect SETBAU EQU 80H ;code for Divisor Latch Access Bit MDMTBE EQU 20H ;8250 tbe flag MDMBRK EQU 40H ;command code for 8250 break LINMOD EQU 03H ;line mode=8 bit, no parity MDMMOD EQU 0BH ;modem mode = DTR and RTS HIGH STOP2 EQU 04H ;BIT FOR TWO STOP BITS IF BAUD<300 RS8259 EQU 20H ;OCW 3 FOR 8259 RSTINT EQU 64H ;SPECIFIC EOI FOR COMM INTERRUPT XOFF EQU 13H ;XOFF character XON EQU 11H ;XON character ; ; MISCELLANEOUS EQUATES ; CR EQU 13 LF EQU 10 DosCall EQU 33 ;INTERRUPT NUMBER FOR DOS CALL CNSTAT EQU 11 ;FUNCTION NUMBER FOR CONSOLE STATUS CNIN EQU 1 ;FUNCTION NUMBER FOR CONSOLE INPUT BUFSIZ EQU 512 ;Max NUMBER OF CHARS SetIntVect EQU 25H ;SET INTERRUPT VECTOR FUNCTION NUMBER ; ; Communication parameters -- ; baud equ 96 ; 1047 = 110 (are you kidding?) ; 384 = 300 ; 96 = 1200 ; 48 = 2400 ; 24 = 4800 ; 12 = 9600 parity equ 00000b ;00000 = none ;01000 = odd ;11000 = even stopbit equ 000b ; 000 = 1 bit ; 100 = 2 bits wordlth equ 11b ; 10 = 7 bits ; 11 = 8 bits lcbyte equ parity+stopbit+wordlth ;line control byte div_on equ 80h ;divisor latch access bit (DLAB) ; ; DUMP BUFFER, COUNT AND POINTER. ; CIRC_BUF DB BUFSIZ DUP(?) ;ALLOW 512 MaxIMUM BUFFERED CHARACTERS BUF_TOP EQU $ - 1 ;KEEP TRACK OF THE TOP OF THE BUFFER CIRC_TOP DW BUF_TOP ; ; CIRC_IN DW OFFSET CIRC_BUF ;POINTER TO LAST CHAR. PLACED IN BUFFER CIRC_CUR DW OFFSET CIRC_BUF ;POINTER TO NEXT CHAR. TO BE RETRIEVED FROM ; BUFFER CIRC_CT DW 0 ;COUNT OF CHARACTERS USED IN BUFFER SNT_XOFF DB FALSE ;FLAG TO CHECK IF AN XOFF HAS BEEN SEND GOT_XOFF DB FALSE ;FLAG TO CHECK IF AN XOFF HAS BEEN RECEIVED SEE_XOFF DB FALSE ;FLAT TO SEE IF WE ARE INTERESTED IN XON/XOFF ; ; ; set_tty() ; _set_tty proc near push bp ; mov dx,mcr ; in al,dx ; get modem parameters ; mov MCR_BYTE,al ; save them mov dx,lcr ; in al,dx ; get line parameters ; mov LCR_BYTE,al ; save them mov al,div_on out dx,al ; set 8250 for baud rate selection ; can the baud rate divisor be read to save the settings? ; if so, stick the code here. mov ax,baud mov dx,mdmbad out dx,al ; low byte divisor mov al,ah inc dx out dx,al ; high byte divisor mov dx,lcr mov al,lcbyte out dx,al ; set line control reg. mov dx,mcr in al,dx or al,mdmmod out dx,al ; set DTR high flsh: mov dx,dataport in al,dx mov dx,mdmsta in al,dx and al,1 jnz flsh pop bp ret _set_tty endp _reset_tty proc near push bp pop bp ret _reset_tty endp _get_msr proc near push bp push ds ; save data segment push cs pop ds xor ax,ax mov dx,MDMMSR in al,dx pop ds pop bp ret _get_msr endp ; ; set_xoff(flag) Enable (flag != 0) or disable ;int flag; (flag == 0) XON/ XOFF protocol ; for the character input stream. ;If enabled, an XOFF will be sent when the buffer ;reaches 3/4 full. NOTE: an XON will not be sent auto- ;matically. Your program must do it when it sees ;the _rcvd_xoff() flag, and ready for more chars. ; _set_xoff proc near push bp PUSH DS ;SAVE DATA SEGMENT mov bx,[bp+6] push cs pop ds ; move code seg addr to data seg reg. cmp bx,0 jnz to_on mov see_xoff,FALSE jmp done1 to_on: mov see_xoff,TRUE done1: pop ds pop bp ret _set_xoff endp ; ;flag = get_xoff() Returns the current setting ; of the XON/ XOFF flag set ;by set_xoff(), above. ; _get_xoff proc near push bp push ds ; save data reg push cs pop ds ; move code seg addr to data seg reg. xor ax,ax mov al,see_xoff pop ds pop bp ret _get_xoff endp ; ;flag = sent_xoff(); Returns true if an XOFF ; character was sent, indicating ;the receive buffer is 3/4 full. ; _sent_xoff proc near push bp push ds ; save data reg push cs pop ds ; move code seg addr to data seg reg. xor ax,ax mov al,snt_xoff pop ds pop bp ret _sent_xoff endp ; ; rcvd_xoff() Returns true if an XOFF was ; received; will return false as ;soon as an XON is received. Does not effect data output, ;only indicates the above. (Obviously useless for binary ;data.) ; _rcvd_xoff proc near push bp push ds ; save data reg push cs pop ds ; move code seg addr to data seg reg. xor ax,ax mov al,got_xoff pop ds ; restore data reg pop bp ret _rcvd_xoff endp ; ;count = inp_cnt() Returns the number of characters ; available in the input buffer. ; _inp_cnt proc near push bp push ds ; save data segment push cs pop ds ; move code seg addr to data seg reg mov ax,circ_ct pop ds pop bp ret _inp_cnt endp ; ; inp_flush() Flush the input buffer. ; _inp_flush proc near push bp push ds ; save data reg push cs pop ds ; move code seg addr to data seg reg. mov bx,offset circ_buf mov circ_in,bx mov circ_cur,bx xor ax,ax mov circ_ct,ax pop ds pop bp ret _inp_flush endp ; --------- Init ----------------------------------- ; Program initialization: ; -- Set up vector for RS232 interrupt (0CH) ; -- Enbl IRQ4 ; -- Enbl RS232 interrupt on data ready ; ; --------------------------------------------------- _init_comm proc near push bp cli ; ---- Set up INT x'0C' for IRQ4 push ds push cs pop ds ;cs to ds mov dx,offset IntHdlr ;relative adddres of interrupt handler mov al,0cH ;interrupt number for comm. mov ah,SetIntVect ;function number for setting int vector int DosCall ;set interrupt in 8086 table pop ds ;restore DS ; ---- Enbl IRQ4 on 8259 interrupt controller cli in al,IntCtlr ; get current masks and al,EnblIRQ4 ; Reset IRQ4 mask out IntCtlr,al ; And restore to IMR ; --- Enbl 8250 data ready interrupt mov dx,LCR ; DX ==> LCR in al,dx ; Reset DLAB for IER access and al,7FH out dx,al mov dx,IER ; Interrupt Enbl Register mov al,EnblDRdy ; Enable 'data-ready' interrupt out dx,al ; --- Enbl OUT2 on 8250 mov dx,MCR ; modem control register in al,dx ; Enable OUT2 or al,08h ; find out what is in there and out dx,al ; enable the DTR sti pop bp ret _init_comm endp ; ; uninit_comm() Removes the interrupt structure ; installed by _init_comm(). Must be ;done before passing control to the DOS, else chars received ;will be stored into the next program loaded! ; _uninit_comm proc near push bp ; --- Disable IRQ4 on 8259 cli in al,IntCtlr ;GET OCW1 FROM 8259 or al,MaskIRQ4 ;DISABLE COMMUNICATIONS INTERRUPT out IntCtlr,al ; --- Disable 8250 data ready interrupt mov dx,LCR ; DX ==> LCR in al,dx ; Reset DLAB for IER access and al,7FH out dx,al mov dx,IER ; Interrupt Enbl Register mov al,0 ; Disable all 8250 interrupts out dx,al ; --- Disable OUT2 on 8250 mov dx,MCR ; modem control register mov al,0 ; Disable OUT2 out dx,al sti pop bp ret _uninit_comm endp ; ;char inp_char() Return a character from the input ; buffer. Assumes you have called ;inp_cnt() to see if theres any characters to get. ; _inp_char proc near push bp push ds ; save data reg push cs pop ds ; move code seg addr to data seg reg. mov bx,circ_cur xor ax,ax mov al,[bx] ;get next char from circ_buf DEC circ_ct ;decrement circ_buf COUNT CMP bx,circ_top ;ARE WE AT THE TOP OF THE circ_buf? JZ reset_cur ;JUMP IF SO INC bx ;ELSE, BUMP PTR JMP SHORT upd_cur reset_cur: mov bx,OFFSET circ_buf ;RESET circ_in TO BOTTOM OF BUF. upd_cur: mov circ_cur,bx ;SAVE NEW PTR xor cx,cx mov cl,see_xoff ;check if interested in xon/xoff cmp cl,TRUE jnz clnup2 ;not interested, so goto return cmp snt_xoff,TRUE ;have we sent an xoff? jnz clnup2 ;no, so return cmp circ_ct,80h ;yes, so see in buf is now emptying jg clnup2 ;not empty enuf to send xon, jump to ret mov snt_xoff,FALSE mov cl,XON push ax ; save char call comout pop ax clnup2: pop DS ;GET BACK ENTERING DS pop bp ret _inp_char endp ; ; outp_char(c) Output the character to the ;char c; serial port. This is not buffered ; or interrupt driven. ; _outp_char proc near push bp mov bp,sp mov cl,[bp+4] sti call comout pop bp ret _outp_char endp ; ;Local subroutine: output CL to the port. ; comout: mov dx,MDMSTA in al,dx ; get 8250 status and al,MDMTBE ; check for transmitter ready jz comout ; jump if not to wait mov al,cl ; get char to al mov dx,dataport out dx,al ; output char to 8251 ret ; ; RECEIVE INTERRUPT HANDLER (CHANGED TO PLACE CHARACTERS IN A ; CIRCULAR circ_buf AND TO SEND AN XOFF IF THE circ_buf IS MORE THAN ; 3/4 FULL - S.G.) ; IntHdlr: CLI push cx push dx push bx push ax push ds mov ax,cs ;get cur code segment mov ds,ax ;and set it as data segment mov bx,circ_in ;GET circ_buf IN PTR mov DX,dataport ;GET DATA PORT NUMBER IN AL,DX ;GET RECEIVED CHARACTER ; push ax ; push dx ; xor ax,ax ; xor dx,dx ; mov dl,al ; mov ah,2 ; int DosCall ; pop dx ; pop ax xor cx,cx mov cl,see_xoff ;check if interested in xon/xoff cmp cl,TRUE jnz ck_full ;not interested goto ck if buf full mov cl,al ;put char in cl for testing and cl,7fh ;turn off any parity bits cmp cl,XOFF ;see if we got an xoff jnz ck_xon mov got_Xoff,TRUE ; code for handling xon/xoff from remote jmp clnup ck_xon: cmp cl,XON jnz reg_ch mov got_Xoff,FALSE jmp clnup ; ;Normal character; not XON/XOFF, or XON/XOFF disabled. ; reg_ch: test snt_Xoff,TRUE ;SEE IF sentXoff IS SET jnz ck_full ;IF SO, DON'T SEND ANOTHER XOFF CMP circ_ct,(BUFSIZ * 3)/4 ;ALLOW BUF TO BECOME 3/4 FULL BEFORE ; SENDING XOFF jb savch ;IF IT'S OK, CONTINUE push ax ;SAVE CHARACTER mov CL,XOFF ;GET XOFF CHARACTER mov snt_Xoff,TRUE ;RESET sentXoff call comout ; AND SEND IT pop ax ;RETRIEVE CHARACTER JMP SHORT savch ;IF WE'RE HERE, THE circ_buf HAS BUFSIZ-80H ; CHARACTERS ck_full: CMP circ_ct,BUFSIZ ;SEE IF circ_buf ALREADY FULL JZ clnup ; JUMP IF SO, DO NOT PLACE CHARACTER IN BFR savch: mov [bx],AL ;SAVE NEW CHARACTER IN circ_buf inc circ_ct ;BUMP circ_buf COUNT CMP bx,circ_top ;ARE WE AT THE TOP OF THE circ_buf? JZ reset_in ;JUMP IF SO inc bx ;ELSE, BUMP PTR JMP SHORT into_buf reset_in: mov bx,OFFSET circ_buf ;RESET circ_in TO BOTTOM OF BUF. into_buf: mov circ_in,bx ;SAVE NEW PTR clnup: mov AL,RSTINT OUT RS8259,AL ;ISSUE SPECIFIC EOI FOR 8259 pop ds ;GET BACK ENTERING DS pop ax pop bx pop dx pop cx sti iret _TEXT ENDS end @@@ Fin de comport.asm exit 0 -- Copyright 1987 John Gilmore; you can redistribute only if your recipients can. (This is an effort to bend Stargate to work with Usenet, not against it.) {sun,ptsfa,lll-crg,ihnp4,ucbvax}!hoptoad!gnu g...@ingres.berkeley.edu